Also disable clearing data_irq in msr_r (machine\upd765.cpp). Added RP2A03 soundcpu bus conflict to Donkey Kong 3 (ID 08520). Can no longer read from anything but status register (sound\nes_apu.cpp). RP2A03/X APU: Updated stream before reading statusreg. Ricoh RP2A03/G: Don't read from unmapped apu regs Checked for regressions using (MESS) CoCo + NitrOS-9, Aliens and 88Games. I also double checked with my own hardware (). I used page 66 and 138 of Darren Atkinson's 6x09 manual () for reference. Their behavior now matches actual hardware. Changed how the 6809 CPU processes the invalid 8 to/from 16 bit register combinations. It was unnecessary because fundamentally these are implemented with a single, 16 bit wide temporary register. Motorola MC6809, Hitachi HD6309 and KONAMI CPU: Removed tuple implementation used by the EXG and TFR instructions of the 6809, 6309 and Konami CPUs. Hitachi HD647180X MCU: Fixed typo on port E read New devices: konami_gn676a_lan, konami_gn676b_lan, konppc_jvs_host, mpu4okisnd, sms_md6button and sms_mdpad New clones: Bonze Adventure (World, prototype, older), Pocket Gal / unknown card game, Racing Jam (GQ676AAC), Racing Jam (GQ676EAC), Racing Jam (GQ676UAC), Racing Jam: Chapter 2 (GQ888AAA), Racing Jam: Chapter 2 (GQ888UAA), Slots (Belgian Token, Game Card 95-750-452), Tee'd Off (World), Thrill Drive (ABB), Thrill Drive (ABE), Thrill Drive (ACB), Thrill Drive (ACE), Thrill Drive (EDE), Thrill Drive (JCB), Thrill Drive (JCE), Thrill Drive (UDB), Thrill Drive (UDE), Thrill Drive (ver GE713JAB), Thrill Drive (ver GK713EAB), Thrill Drive (ver GK713EEB), Thrill Drive (ver GK713K*B), Thrill Drive (ver GM713JAB), Thrill Drive (ver GN713JAB) and Thrill Drive (ver GP713JAB) New Non-Working games: Dream Rail and Name Club Disney (J 980614 V1.000) New Working games: Magical Pumpkin: Puroland de Daibouken
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |